Opetussuunnitelmat
Description
4B00BJ13 | Game Development (6 cr) |
Prerequisites | Introduction to Programming. Digital media. |
Objectives | Student can utilize 2D, 3D and audio assets within game development. Student understands the basics of game programming. Student can design and implement a demo game in a small group with a chosen tool. |
Content | Game graphics and game audio. Basic structure and functionalities of a game. Utilization of a game engine in game development. Game programming. |
Recommended optional programme components | If necessary, the student advisor will recommend optional programme components for each student based on their individual study plan. |
Accomplishment methods | Not applicable |
Execution methods | Not applicable |
Materials | Not applicable |
Literature | Not applicable |
Evaluation Criteria | Not applicable |
Assessment Frameworks | Assessment framework |
Further Information | Not applicable. |
Responsible persons | Not applicable |
Links | Assessment framework |
Implementations
No implementations.
2.9.2021 08:17:06