Curricula
Description
YY00ED51 | Oulu Game LAB (Demo Creation) (15 cr) |
Prerequisites | YY00ED50 Oulu Game LAB (Concept Creation) 15 op |
Objectives | I deepen my knowledge of working in a game development team. I collect feedback and apply the test results to game production. I optimize a game by applying good standards and practices. I design and implement monetization mechanisms to a game product. I know how to acquire users for a game. I understand the requirements and workflow of publishing a game. I know how to use analytics tools. |
Content | - Game project participation and management - Analytics driven game development - User testing of a game (Soft launch) - Game marketing and user acceptance - Game monetization - Game optimization - Game publishing |
Recommended optional programme components | If necessary, the student advisor will recommend optional programme components for each student based on their individual study plan. |
Accomplishment methods | Lectures, workshops and teamwork |
Execution methods | Described in the implementation plan of the course |
Materials | Materials can be found on learning platform. |
Literature | Not applicable |
Evaluation Criteria | 0-5 |
Evaluation Criteria |
satisfactory (1-2) I have a basic understanding of working in a game development team. I collect feedback and apply basic testing results to game production. I optimize a game by utilising basic practices. I design and implement basic monetization mechanisms to a game product. I have a basic knowledge of acquiring users for a game. I have a basic understanding of the requirements and workflow of publishing a game. I have a basic knowledge of using analytics tools. good (3-4) I have a good understanding of working in a game development team. I collect feedback and apply results of testing to game production. I optimize a game with advanced standards and practices. I design and implement advanced monetization mechanisms to a game product. I have a good knowledge of acquiring users for a game. I have a good understanding of the requirements and workflow of publishing a game. I have a good knowledge of using analytics tools. excellent (5) I have an excellent understanding of working in a game development team. I collect feedback and apply comprehensive testing results to game production. I optimize a game with expert standards and practices. I design and implement expert monetization mechanisms to a game product. I have an excellent knowledge of acquiring users for a game. I have an excellent understanding of the requirements and workflow of publishing a game. I have an excellent knowledge of using analytics tools. |
Assessment Frameworks | Not applicable |
Further Information | No additional information |
Responsible persons | Not applicable |
Links | Not applicable |
Implementations
No implementations.
20.5.2024 10:52:38