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Curriculum Table
Competences
Assessment Framework
General Information

Description


OE00EE52 Advanced Level Prehospital Emergency Care as a Virtual Simulation (5 cr)
Prerequisites This course is suitable for students in prehospital emergency care program and in nursing program. It is strongly recommended that at least two semesters of study (120 credits) have been completed before the start of the course. The level of the course is demanding and provides excellent preparation for the advanced level prehospital care examinations. It is recommended that you have studied basic level prehospital emergency care and/ or intensive care before attending this course. On this course you can deepen your knowledge of systematic assessment of the patient (ABCDE), ECG interpretation (ischemia and arrythmias), medication, field sedation, ventilation and oxygenation with different device, ACS protocols, analgesia and advanced level prehospital care procedures.

The course is also suitable for qualified basic level paramedics and nurses who work in prehospital emergency care, emergency departments or intensive care.
Objectives By means of mobile gaming the student:
1. Understands the structure and policies of prehospital emergency care.
2. Applies the methods of systematic patient encountering and assessment in a virtual environment.
3. Chooses the appropriate advanced level prehospital emergency care treatment options and applies them to the patient.
4. Encounters an internal medicine patient in accordance with the advanced level emergency care obligations
5. Encounters a patient with altered level of consciousness in accordance with the advanced level emergency care
6. Encounters a trauma patient in accordance with the advanced level emergency care obligations
Content This course consists of virtual emergency care scenarios, in which you make decisions about patient assessment and care by playing an educational mobile game. The scenarios are designed in accordance with the advanced level emergency care obligations. You will get an exact and structured feedback after every scenario. In the end of the course there is also an evaluation of competence and the student feedback sections.

Content areas
- Game based learning, tutorial games, emergency medical service
- Systematic operating models in prehospital emergency care
- Encountering an internal medicine patient
- Ecountering a patient with altered level of consciousness
- Encountering a trauma patient
- Evaluation of competence and feedback

The tasks in the learning game correspond to the reality of emergency care. Game content is based on reliable evidence and up-to-date guidances of prehospital emergency care.
Recommended optional programme components If necessary, the student advisor will recommend optional programme components for each student based on their individual study plan.
Accomplishment methods Learning by playing gives you a lot more freedom. You are not bound in a certain place or time. This course will operate in Oamk's Moodle platform and the scenarios will be accomplished with a mobile gaming app called Stay and Play, produced by Breathe Mobile Solutions Oy. The mobile app runs in Android and iOS operating systems so you can use your own smart device for game learning.

* Every task on this course will be carried out by mobile application.
* You will get instant feedback about your level of competence after every completed scenario
* You can replay the scenarios as many times as you want and when you are satisfied with the results, you can send the result to the teacher.
* Attending this course requires installing the Stay and Play mobile application on your smart device
* You can play freely as much as you want. This enables constant self-studying and rehearsing.
* You will get learning analytics based feedback about your level of expertise throughout the whole course.
Execution methods Every section of this course has to be passed:
1. Tutorials (Game based learning in prehospital emergency medical care)
2. 60% correct on every scenario (including the virtual simulations and add-on questions)
- Encountering an internal medicine patient (respiratory problems, arrhythmias, chest-pain)
- Ecountering a patient with altered level of consciousness (intoxications + other causes)
- Encountering a trauma patient
3. 70% correct on advanced level emergency care evaluation of competence section (virtual simulations + add-on questions)
4. Feedback questionnaire about game-based learning
Materials The course is delivered entirely online on Moodle platform and Stay and play mobile app. Assessment is based on learning analytics provided by Stay and Play application.
On the Moodle platform you will find instructions on how to complete the course and and the reading areas of the course.
Literature Not applicable
Evaluation Criteria Approved/Failed
Evaluation Criteria

pass/fail
The student:
- Completes the virtual simulation scenarios according the instructions
- Knows how the emergency medical service works (legislation, regulations, obligations, emergency service level decision, co-operation with different officials, support groups)
- Applies the five-step model of encountering a patient.
- Assesses the patient using the ABCDE -method and the different tools for evaluating the patient (NEWS, VOI IHME, RIVALAISER)
- Is able to interpret ECG´s according to the advanced level prehospital emergency care demands
- Applies advanced level emergency care procedures and medical treatments based on the patient’s worst symptom or preliminary diagnosis
- Evaluates the patient´s responses for various treatments and checks the treatment guidelines
- Documents the patient’s info and findings and consults a physician using the ISBAR -model
- Makes the decision for the need of further treatment based on the patient´s state, findings, preliminary diagnosis and response for the care.
- Manages all advanced level prehospital care treatments and medication and the decision-making process to implement them.
Assessment Frameworks Not applicable
Further Information Participation in the course requires downloading the game app to your smart device (tablet or smart phone with Android or iOs operating system).
Responsible persons Petri Roivainen, Anna-Maria Ojala
Links Not applicable

Implementations


Show old implementations
  • 01.09.2023 - 31.12.2023 (OE00EE52-3001 | YHT23S, VAO23S)
  • 08.01.2024 - 12.05.2024 (OE00EE52-3002 | YHT24K, VAO24K)
  • 04.08.2024 - 31.12.2024 (OE00EE52-3004 | VAO24S, YHT24S)
  • 01.01.2025 - 31.07.2025 (OE00EE52-3005 | VAO25K, YHT25K)
20.5.2024 14:52:11