IT00CT40 | Introduction to Mobile Services (7 cr) |
Prerequisites | Basics of Programming |
Objectives | Mobile applications, 5 cr. The student understands the characteristics of mobile devices and is able to design applications taking user experience into account. The student familiarizes oneself with various types of mobile development technologies and understands differences between them. The student is able to create a simple mobile app using selected technology. User Oriented Design, 2 cr. The student understands the user-oriented design paradigm from a broad perspective. The student knows the contextual design principles and how they can be integrated into different phases of the design process. The student is able to plan and carry out contextual inquiry and analyse user data. |
Content | Mobile applications: - Introduction to mobile technologies and development - Design principles of mobile apps and user experience - Basics of mobile app development User Oriented Design - User-oriented design, Usability, User experience - Contextual design process - Contextual inquiry - Analysing user data - Contextual design models |
Recommended optional programme components | If necessary, the student advisor will recommend optional programme components for each student based on their individual study plan. |
Accomplishment methods | Not applicable |
Execution methods | Not applicable |
Materials | Not applicable |
Literature | Not applicable |
Evaluation Criteria | 0-5 |
Evaluation Criteria | |
Assessment Frameworks | Not applicable |
Further Information | For more detailed content, see the implementation plan. |
Responsible persons | Not applicable |
Links | Not applicable |